After learning what has happened to Maplebrook in their absence, our heroes do a little digging around town before meeting with the mayor later at night. His instructions were to meet at the "Sign of the Blue Maple," whatever the hell that means.
Craigg beguiles us with story and song. Sir Haagen Dazs is not quite stealthy. Clae tends bar.
Much seems to have changed in Maplebrook in the last week. Met with a very cold reception, our heroes set out to find the cause of the town's sudden militarization.
Sir Haagen Dazs remains cautious. Clae rushes in. Craigg is on very thin ice.
After being apprehended by a marauding band of orcs on the way to Maplebrook, our heroes come face to face with the mysterious Strawman again. Why has he captured them? What does he want with Maplebrook? Our heroes are given one last chance to save themselves.
Sir Haagen Dazs meets the local wildlife. Craigg takes off his shirt. Clae has a quiet chat.
Our heroes finally get on the road back to Maplebrook and meet some old friends along the way...
Clae has flashbacks. Sir Haagen Dazs keeps mum. Craigg plans a daring escape.
After their harrowing adventure in Stoneacre, our heroes make plans to head back to Maplebrook to tell the mayor what they've discovered.
Sir Haagen Dazs gets a compliment. Clae takes a class. Craigg gets a rock.
In this episode, we explore the origins of Clae, our sweet, gentle Half-Orc blacksmith. Discover the refugee village where they grew up, the man who fostered their love of smithing, and the fateful day their adventure began.
FRIENDS! In this special episode of Dungeons, Dragons, and Dives, we explore the backstory of everyone's favorite sorcerer Craigg!
This is the first in our backstory series, next up is Clae the Half-Orc Blacksmith!
The play didn't turn out to be quite as relaxing as our heroes may have thought. It appears that Dirk Actwell is not as he seems... What exactly is Dirk's terrible secret? And could it be a missing piece of the puzzle that explains what happened to Caleb?
Craigg meets his hero. Sir Haagen Dazs stirs the pot. Clae unlocks a mystery.
After rescuing Koughrk from the thrall of the crystal necklace, our heroes made a shocking discovery about the identity of the guildmaster. Will they keep this revelation to themselves? Whatever happened to Dirk Actwell's stolen trinkets? Maybe a relaxing trip to the theatre will help clear their heads.
Clae gets comforting. Craigg meets his magical match. Sir Haagen Dazs develops a critical eye.
The party has fought their way through the Thieves' Guild, finding a chained and drained Treant in one of its chambers. Now they face off against the insidious guildmaster to free Koughrk, but it looks like they might have to face off against him first...
Clae breaks some valuables. Craigg gets a fancy new hat. Sir Haagen Dazs shows us the dangers of smoking.